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Essentially, those games were remakes with very light extensions of the originals' gameplay. The Deluxe versions of the early to mid 1990s were a strange trend. Views: 47409 Screenshots Review by Mr Creosote () Theme: Board / Historical / Multiplayer / Nautical / War I also feel it’s an interesting game to review, because of its historic significance.Company: White Wolf Productions / New World Computing
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I enjoyed playing this game as a kid and I wonder how it holds up now. The goal is to crush the other players and become an empire spanning the entire globe. The units can attack opposing units and take over other cities. Produced units can move across the map, which is explored as you go along. But essentially the game remains the same: you start with a single starting city, which has the ability to produce military units. It features EGA graphics and PC Speaker audio, but it also has mouse support (which is not that common for games of that era).īecause of the mouse-based UI, this version of the game is a bit more accessible than the original keyboard-controlled versions. This is the version I played a lot when I was young. HOWEVER! The version I would propose we cover in DOS Game Club is the 1987 commercial release by Interstel. Walter maintains a website about Empire and offers the source code of various versions of “Classic Empire”: Later games, such as Sid Meier’s Civilization (1991), show a strong resemblance to some of Empire’s core gameplay elements.
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There are ports for several other contemporary systems.Įmpire was a huge inspiration for the turn-based strategy genre. Empire is a classic turn-based strategy game, originally developed by Walter Bright and released in 1977 for the then-popular PDP-10 Mainframe computer.
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